Naga

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A denizen of the underworld with both serpentine and human characteristics--there are both natural born and artificial naga in Chel’el’sussuloth. While true naga appear to be fewer in number than corrupted naga, both of which are usually found in a servant or guardian role to the Sulissin'rune and Vloz'ress clans.

Natural Born, or True Naga

Physical

Key Points

• The upper torso is humanoid, with elven-like features such as angular facial structure and pointed ears.
• Eyes are almond-shaped with a colored sclera and slit pupil.
• Scales grow along the upper brow and parts of the face.
• The lower half of the body comes in a variety of color combinations.

Details

True naga are pure hybrids of snakes and humanoids, particularly that of elves. Their facial features mimick that of a dokkalfar, with longer pointed ears and a narrow facial structure. Scales grow along the upper brow and reaching down to the tip of the nose, and other accent scales may grow in other areas, such as the shoulder. Their powerful tails are prehensile, but surprisingly agile and able to manipulate delicate objects with relative ease.

Physiological

Key Points

• Born as a single creature, unlike the Vel’vloz’ress corrupted naga.
• Able to act as nursemaids to drow, and assumably other creatures.
• True naga can speak, although there might be an accent or lisp.

Details

True naga are thinking, intelligent beings who are capable of caring for others as well as guarding a location. There appears to be little difference between naga and drow, at least from the waist up. Nagas are capable nursemaids, able to act as a wet nurse and sing their drow charges to sleep. They are capable of serving in almost any capacity as those who move on legs instead of by tail. [1]

Psychological

Natural born naga appear to have normal intelligence; they are capable of holding conversations and forming emotional attachments to those under their care.

Sociocultural

Naga tend to act as a servitor or guardian role, usually in the service of a great clan. Their clothing styles vary, although they do share the practice of covering their necks as drow do.


Vel’vloz’ress Corrupted Naga

Physical

Key Points

• The upper torso is humanoid, with elven-like features such as angular facial structure and pointed ears.
• The upper half is that of a drowussu, drowalath, or ver’drowendar, and the lower half is a mutated snake specially bred by the Vel’vloz’ress clan.
• The lower half of the body comes in a variety of color combinations, usually the most common colors of smaller, natural snakes.

Details

Also called artificial naga, these creatures are more symbiont and host rather than an actual naga. The upper torso is that of a captured elf, which is then semi-devoured by a biogolem. After enough time has passed, the torso and aritifical half will eventually fuse into one creature, although there will always be traces of the edges where both creatures are joined. The color pattern of the biogolem half tends to mimick those of natural snakes, and can range from such patterns as a banded snake to a more solid, shinier black.

Physiological

Key Points • Born as separate creatures, unlike the natural born naga.
• Unable to speak due to limited intelligence as a result of their biogolem neurotoxin.
• Over time, the elf and artificial half will eventually fuse into one solid creature, making them nearly impossible to separate without severely damaging the elf.
• Any damage to the biogolem part is felt by the upper half, indicating a connected nervous system between both creatures.
• Unable to wield mana arts.

Details

Artificial naga are created when a captured elf is put into a holding area or pit with a large, mutated snake-like biogolem. Halfway through the feeding process, the biogolem bites into the torso of the victim, injecting a neurotoxin that destroys their memories and numbing the brain. This poison makes the new naga docile and easy to train, but limits their overall intelligence. Over time, the two become fused together, and if the snake half is killed, the elf half will follow.

Psychological

Due to the damage done by the neurotoxin, artificial naga are easily confused, clumsy, and docile creatures who can barely remember their own name. Their memories and intelligence are poor, and they may forget to put on any assigned armor or gear, and may pick up whatever is at hand to complete their task. These naga are loyal to the death, however, and will fight mindlessly when ordered to. This makes them a valuable asset in psychological warfare, as many an enemy hesitates or is surprised to see their former friend or clan member who now appears to be a monster fighting against them. [2]

Sociocultural

Vel’vloz’ress naga have little social skill due to their limited intelligence and lack of memory. Some naga have a tendency to forget to don clothes, leaving them naked or partially clothed on a regular basis. They are capable of following orders and are completely loyal once trained. While they tend to follow only one master until that master is killed or replaced, they can be tricked into following orders from a substitute or golem of their previous master. Despite their mental faults, they are still capable of wielding weapons and being strong warriors, although once transformed, they are unable to wield mana as they once did.Sources:

  1. http://www.drowtales.com/mainarchive.php?sid=9457
  2. http://www.drowtales.com/mainarchive.php?sid=7203