Difference between revisions of "Page Descriptions - Chapter 52"

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==Chapter Announcement==
 
==Chapter Announcement==
===[Chapter Cover]===
+
===[http://www.drowtales.com/mainarchive.php?id=3260 Chapter Cover]===
'''Kern''': ''''
+
'''Kern''': ''Finally, it's up! Brand new full-length chapter with a whole lot of action. And hey, looks like an [[Kyo'nne|old face]] that hasn't been seen for a while is now returning.''
 
==Page Announcements==
 
==Page Announcements==
 
===Pages 1-10===
 
===Pages 1-10===
 
----
 
----
====[Page 1]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11795 Page 1]====
'''Kern''': ''''
+
'''Kern''': ''3 years later, [[Hermionne|the invasion]] began. The goblins are tossing [[faery]] nests from their catapult in the main panel. They're not there just to wipe out [[Machike|the colony]], they're there to purge fae folk in general. This colony being right at the rim of the sea of mist implies that they're going as far as the entrance of the underworld to do so. Also, yeah, it's getting to be spring. [[Vaelia]]'s prediction is true on that. The happy days though, not so much!''
====[Page 2]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11797 Page 2]====
'''Kern''': ''''
+
'''Kern''': ''The raiders are ambushed by the colonists set to defend their homes and lives. Yet what they face is but a side force compared to the wave storming up the hill. [[Kenro|The son]] is now [[Vaelia|the mother]]'s height, if not taller.''
====[Page 3]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11800 Page 3]====
'''Kern''': ''''
+
'''Kern''': ''The main goblin army charges up to the fortification, where they are divided by the defenders' artillery. Dealing with them in smaller numbers at a time is the idea, and what's to come will divide the attackers even more. This is where the wave of cameos begins. Starting with 5 of them.''
====[Page 4]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11802 Page 4]====
'''Kern''': ''''
+
'''Kern''': ''The enemies are divided and cut down, but a new threat is looming right over the horizon. Lots of cameos in this one. First, they raise rocks from the ground to split the enemies into smaller groups and disrupt whatever cohesion they have. Then, squads of defenders enter each of those smaller arenas to finish them. There is one bad thing about this tactic though: It's the surface and these specialists raising the rocks will exhaust themselves very fast.''
====[Page 5]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11803 Page 5]====
'''Kern''': ''''
+
'''Kern''': ''The enemy reveals an unexpected weapon. It's huge, it requires a crane to load, it's slow as shit, and it's clearly not something they can build themselves given everything else they've shown so far. But, it's still there, and it packs a punch. If anything, it's a morale boost for their side regardless of the damage it can do.''
====[Page 6]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11807 Page 6]====
'''Kern''': ''''
+
'''Kern''': ''Inside the besieged fortress, [[Kel'noz|Kel]] and [[Ariel]] are facing increasingly-alarming reports as their enemies press them from all sides. The fortress' top is covered in grass. Basically all the drow structures are built underground, which make sense considering how they lived. They get up there, and yet dig down. This gives some advantage at the moment against the artillery. Though if the goblins can get inside, it'll be a different matter. I don't have exact numbers when doing this, but you could say it's a 1 vs 100 as it is stands. Doesn't matter how many magic tricks they can pull, sheer numbers is bound to overwhelm, like [[Quain'tana|Quain]] proved before by killing her stronger foes with numbers and steel.''
====[Page 7]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11809 Page 7]====
'''Kern''': ''''
+
'''Kern''': ''[[Hellenda|An assassin]] takes advantage of Kel's absence to end this all. She could be hired, sent here, or simply be someone who is breaking down under pressure. The cameo owner actually wanted this, and turns out that I did have this event ongoing. So here you go, Cutiesquiggoth, little murder Ssu doing her thing.''
====[Page 8]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11812 Page 8]====
'''Kern''': ''''
+
'''Kern''': ''Ariel is unfazed by the assassin's threat. Calling the bluff, she offers the dagger back to the killer and, by doing this, an out to the situation that would've been bloody very soon; just not in the way the killer expected. [[Sar'nel]] watched and was ready. Ariel wouldn't have had to do anything. So either Ariel is channeling some Quain there, or she trust her friends to have her back. Literally. Perhaps a bit of both?''
====[Page 9]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11814 Page 9]====
'''Kern''': ''''
+
'''Kern''': ''The assassin leaves just as the fortress shakes from another impact. Without Kel to overrule her, Ariel decides to take whoever is left to go out and try to push the enemy back. However, she is caught by [[Faen]] before they have the chance to leave.''
====[Page 10]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11817 Page 10]====
'''Kern''': ''''
+
'''Kern''': ''Instead of stopping them, Faen decides to join them to fight. Outside the fortress, a landslide cuts the enemy charge and golems attempt to stop their progression. It's likely Kel had a hand in the landslide. There has and will be a shit-ton of characters. Wish us strength, for these war scenes are not easy to do.''
 
===Pages 11-20===
 
===Pages 11-20===
 
----
 
----
====[Page 11]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11819 Page 11]====
'''Kern''': ''''
+
'''Kern''': ''The golems break the cavalry charge, but the enemy came prepared. The foot soldiers take down the golems and stab the pilots through the visors. Had there been more golems, would it have worked? Probably not. But they're three, and they are already weak. Plus, this is the real attack. No raid, no little groups. It's the full-scale war [[Kyo'nne]] referred to in [[Chapter 37]]. Kite says the next model of the golem suit will come with visors that can slide down :p''<br>''Editor's Note'': The page in which Kyo'nne warns Ariel of the [[Hermionne]] threat can be found [http://www.drowtales.com/mainarchive.php?sid=8533 here.]
====[Page 12]====
+
====[http://www.drowtales.com/mainarchive.php?sid=11822 Page 12]====
'''Kern''': ''''
+
'''Kern''': ''Reinforcements arrive, stalling the enemy push for a moment. We were joking around that Ariel should've been a dragoon. Leaping from up-high with a lance and landing in a blast.
====[Page 13]====
+
If the Hermionne had broken through the three golems, the gate in the fortress was a mere 30 meters or so ahead.''
'''Kern''': ''''
+
====[http://www.drowtales.com/mainarchive.php?sid=11826 Page 13]====
====[Page 14]====
+
'''Kern''': ''The horsemen's charge is broken by Faen and Kel's combined might. Kel had never gotten the chance to be a badass. This chapter will finally give him that opportunity. Also, a shit-ton of horses were harmed in the making of this chapter.''
'''Kern''': ''''
+
====[http://www.drowtales.com/mainarchive.php?sid=11827 Page 14]====
====[Page 15]====
+
'''Kern''': ''The enemy riders retreat under Faen's watch. Faen just taps into the enemy's mood and feelings, determining why they attacked. In the end, it doesn't matter why, but she wanted to know. There was no negotiation, no parley; just one day they showed up for a good purge.''
'''Kern''': ''''
+
====[http://www.drowtales.com/mainarchive.php?sid=11829 Page 15]====
====[Page 16]====
+
'''Kern''': ''The battle rages on. Ariel means to pursue the cavalry as they retreat, but Kel advises to stay on the defense. Ariel stopping? No way. But then, replace her with Quain and you'd also get someone who wouldn't stop. Regardless if Kel's advice is the wise thing to do.''
'''Kern''': ''''
+
====[http://www.drowtales.com/mainarchive.php?sid=11831 Page 16]====
====[Page 17]====
+
'''Kern''': ''The enemy cavalry retreat to their line to discover [[Baef|something huge]] munching on their trebuchet. The dragon is Baef, the one belonging to [[Sorn'mal|guilty's character]], who is part of the colonists. A group that has yet to show in this battle.''
'''Kern''': ''''
+
====[http://www.drowtales.com/mainarchive.php?sid=11833 Page 17]====
====[Page 18]====
+
'''Kern''': ''The colonists take the invading forces from behind, tearing down trebuchets and taking over the cannon. So far, the only ones that had been fighting were those who joined the [[Sarghress]] forces. All the "civilians" were sent over the valley to wait until the enemy force was fully engaged. If the cavalry had gone over the hill and seen them coming, this would have all failed. Dragons or not. And Kel's age is felt a lot more on the old world.''
'''Kern''': ''''
+
====[http://www.drowtales.com/mainarchive.php?sid=11835 Page 18]====
====[Page 19]====
+
'''Kern''': ''Tactics and formations disintegrate as the battlefield turns into one big melee. Don't wear red plumage, it attracts [[Ariel|tall drowlings]] to leap at [[Toland|you]]. Because someone of someone on Facebook: This is one part of the battlefield. An important one, considering the leaders are involved in it. Vaelia and her people are still fighting down in the colony. There's other groups fighting all around. With Ariel leading what's left of the people out the fortress, it wouldn't take much for an enemy group to sneak around and take the place over. But then, if they had not pushed over, the colonists may have been slaughtered after their surprise attack.''
'''Kern''': ''''
+
====[http://www.drowtales.com/mainarchive.php?sid=11838 Page 19]====
====[Page 20]====
+
'''Kern''': ''The aftermath of the battle shows a desolate place. With corpses everywhere across the hills, and houses turned to ruins. It's a common trope that a victory that's hard-paid doesn't feel like victory. Though I do believe it'd be the case in most battles against a stronger foe: If you win, all you get is the feeling of relief you're still alive.''
'''Kern''': ''''
+
====[http://www.drowtales.com/mainarchive.php?sid=11841 Page 20]====
 +
'''Kern''': ''The aftermath of the battle becomes clear when [[Fame'nidea|one of the colonists]] emerges from her hiding place to witness the damage. There's an important tidbit from Kel: "If [[Koil'dorath|Koil]] answers." AKA: "If the clan answers." AKA: "No one is answering." AKA: "Shit behind the scenes."''
 +
 
 
===Pages 21-30===
 
===Pages 21-30===
 
----
 
----

Revision as of 10:12, 11 August 2019

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Work in progress
This area is currently under construction. Heavy changes are to be expected.

< PreviousIndexNext >

This article contains all the Moonless Age page announcements made by the comic's author for Chapter 52 - The Last Thread. These often elaborate on or clarify details not explicitly stated in the comic itself, but regardless provide a sort of commentary for each page. These announcements are made in the Moonless Age channel of the Official Discord and can also be read on the comic's Official Facebook Page.

Contents

Chapter Announcement

Chapter Cover

Kern: Finally, it's up! Brand new full-length chapter with a whole lot of action. And hey, looks like an old face that hasn't been seen for a while is now returning.

Page Announcements

Pages 1-10


Page 1

Kern: 3 years later, the invasion began. The goblins are tossing faery nests from their catapult in the main panel. They're not there just to wipe out the colony, they're there to purge fae folk in general. This colony being right at the rim of the sea of mist implies that they're going as far as the entrance of the underworld to do so. Also, yeah, it's getting to be spring. Vaelia's prediction is true on that. The happy days though, not so much!

Page 2

Kern: The raiders are ambushed by the colonists set to defend their homes and lives. Yet what they face is but a side force compared to the wave storming up the hill. The son is now the mother's height, if not taller.

Page 3

Kern: The main goblin army charges up to the fortification, where they are divided by the defenders' artillery. Dealing with them in smaller numbers at a time is the idea, and what's to come will divide the attackers even more. This is where the wave of cameos begins. Starting with 5 of them.

Page 4

Kern: The enemies are divided and cut down, but a new threat is looming right over the horizon. Lots of cameos in this one. First, they raise rocks from the ground to split the enemies into smaller groups and disrupt whatever cohesion they have. Then, squads of defenders enter each of those smaller arenas to finish them. There is one bad thing about this tactic though: It's the surface and these specialists raising the rocks will exhaust themselves very fast.

Page 5

Kern: The enemy reveals an unexpected weapon. It's huge, it requires a crane to load, it's slow as shit, and it's clearly not something they can build themselves given everything else they've shown so far. But, it's still there, and it packs a punch. If anything, it's a morale boost for their side regardless of the damage it can do.

Page 6

Kern: Inside the besieged fortress, Kel and Ariel are facing increasingly-alarming reports as their enemies press them from all sides. The fortress' top is covered in grass. Basically all the drow structures are built underground, which make sense considering how they lived. They get up there, and yet dig down. This gives some advantage at the moment against the artillery. Though if the goblins can get inside, it'll be a different matter. I don't have exact numbers when doing this, but you could say it's a 1 vs 100 as it is stands. Doesn't matter how many magic tricks they can pull, sheer numbers is bound to overwhelm, like Quain proved before by killing her stronger foes with numbers and steel.

Page 7

Kern: An assassin takes advantage of Kel's absence to end this all. She could be hired, sent here, or simply be someone who is breaking down under pressure. The cameo owner actually wanted this, and turns out that I did have this event ongoing. So here you go, Cutiesquiggoth, little murder Ssu doing her thing.

Page 8

Kern: Ariel is unfazed by the assassin's threat. Calling the bluff, she offers the dagger back to the killer and, by doing this, an out to the situation that would've been bloody very soon; just not in the way the killer expected. Sar'nel watched and was ready. Ariel wouldn't have had to do anything. So either Ariel is channeling some Quain there, or she trust her friends to have her back. Literally. Perhaps a bit of both?

Page 9

Kern: The assassin leaves just as the fortress shakes from another impact. Without Kel to overrule her, Ariel decides to take whoever is left to go out and try to push the enemy back. However, she is caught by Faen before they have the chance to leave.

Page 10

Kern: Instead of stopping them, Faen decides to join them to fight. Outside the fortress, a landslide cuts the enemy charge and golems attempt to stop their progression. It's likely Kel had a hand in the landslide. There has and will be a shit-ton of characters. Wish us strength, for these war scenes are not easy to do.

Pages 11-20


Page 11

Kern: The golems break the cavalry charge, but the enemy came prepared. The foot soldiers take down the golems and stab the pilots through the visors. Had there been more golems, would it have worked? Probably not. But they're three, and they are already weak. Plus, this is the real attack. No raid, no little groups. It's the full-scale war Kyo'nne referred to in Chapter 37. Kite says the next model of the golem suit will come with visors that can slide down :p
Editor's Note: The page in which Kyo'nne warns Ariel of the Hermionne threat can be found here.

Page 12

Kern: Reinforcements arrive, stalling the enemy push for a moment. We were joking around that Ariel should've been a dragoon. Leaping from up-high with a lance and landing in a blast. If the Hermionne had broken through the three golems, the gate in the fortress was a mere 30 meters or so ahead.

Page 13

Kern: The horsemen's charge is broken by Faen and Kel's combined might. Kel had never gotten the chance to be a badass. This chapter will finally give him that opportunity. Also, a shit-ton of horses were harmed in the making of this chapter.

Page 14

Kern: The enemy riders retreat under Faen's watch. Faen just taps into the enemy's mood and feelings, determining why they attacked. In the end, it doesn't matter why, but she wanted to know. There was no negotiation, no parley; just one day they showed up for a good purge.

Page 15

Kern: The battle rages on. Ariel means to pursue the cavalry as they retreat, but Kel advises to stay on the defense. Ariel stopping? No way. But then, replace her with Quain and you'd also get someone who wouldn't stop. Regardless if Kel's advice is the wise thing to do.

Page 16

Kern: The enemy cavalry retreat to their line to discover something huge munching on their trebuchet. The dragon is Baef, the one belonging to guilty's character, who is part of the colonists. A group that has yet to show in this battle.

Page 17

Kern: The colonists take the invading forces from behind, tearing down trebuchets and taking over the cannon. So far, the only ones that had been fighting were those who joined the Sarghress forces. All the "civilians" were sent over the valley to wait until the enemy force was fully engaged. If the cavalry had gone over the hill and seen them coming, this would have all failed. Dragons or not. And Kel's age is felt a lot more on the old world.

Page 18

Kern: Tactics and formations disintegrate as the battlefield turns into one big melee. Don't wear red plumage, it attracts tall drowlings to leap at you. Because someone of someone on Facebook: This is one part of the battlefield. An important one, considering the leaders are involved in it. Vaelia and her people are still fighting down in the colony. There's other groups fighting all around. With Ariel leading what's left of the people out the fortress, it wouldn't take much for an enemy group to sneak around and take the place over. But then, if they had not pushed over, the colonists may have been slaughtered after their surprise attack.

Page 19

Kern: The aftermath of the battle shows a desolate place. With corpses everywhere across the hills, and houses turned to ruins. It's a common trope that a victory that's hard-paid doesn't feel like victory. Though I do believe it'd be the case in most battles against a stronger foe: If you win, all you get is the feeling of relief you're still alive.

Page 20

Kern: The aftermath of the battle becomes clear when one of the colonists emerges from her hiding place to witness the damage. There's an important tidbit from Kel: "If Koil answers." AKA: "If the clan answers." AKA: "No one is answering." AKA: "Shit behind the scenes."

Pages 21-30


[Page 21]

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Pages 31-40


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Pages 41-50


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Pages 51-60


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Pages 61-70


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Pages 71-80


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Pages 81-90


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Pages 91-100


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Pages 101-105


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Special Pages