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Work in progress
This area is currently under construction. Heavy changes are to be expected.

Locations of the Known World



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"The City of Light in the Darkness", Chel'el'Sussoloth is the capital of the Drow nation and holds the seat of their power.
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Felde, known as the Emerald City, is city on a mountain side in the Mist Sea northeast of Chel'el'Sussoloth and is under Snadhya'rune's control. to travel there, one would need access to boats, for it is surrounded by a large lake fed by the many waterfalls spilling from masterfully carved architecture built into the mountain.
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Nuqrah'shareh, the Jewel of the West, is a peaceful city in the southwestern portion of the Underworld and is the Val'Illhar'dro seat of power. The Jie'yen and Balvhakara are two vassal clans serve the Illhar'dro; along with the politically neutral Dusk, these three stake their claim in the city as well.
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Char is a gloomy city in the far northwestern regions, devastated by war and lack of resources. Kharla'ggen Vel'Vloz'ress was found here by Sene'kha Vel'Vloz'ress. The city suffered much in its history after the end of the Moons Age, from starvation and infighting from lack of resources, to an invasive tribe of cannibalistic Xuile'solen that can destroy the ruling clan's unique summons.
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A scholarly city near the darkest center of the Mist Sea that exists to study the effects of the Mist, and its relationship with the meteor that fell into the Underworld. The Vel'Sharen are named as a defender of this city.
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Val'Raveran is a land close to the surface with many exits out into the Overworld. Resting between the large cities of Chel'el'Sussoloth and Nuqrah'shareh, its main city and namesake (called Raveran or Val'Raveran) is a massive trade hub, with traders coming both from the surface and the underworld to exchange wares.
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The Val'Nal'sarkoth former home, where tribal clans fight for dominance. The city is situated in and around a World Tree's roots and branches.
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Once the Tei'kaliath seat of power on the eastern rim of the Mist Sea, now destroyed as the result of a Black Sun siege.
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A destroyed city in the far eastern region of the underworld, and is the homeland of Illharess Asira'malika Val'Jaal'darya. The city is located near a major fault line.


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The "Cliff Fort Under the Clouds", Machike'Shikumo is both a fortified town (dating back to the Dark Elf exodus from the surface at the end of the Moons Age) and a surface colony on the rim of the Nidavellir.
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The Wailing Well is a mining town of Nuqrah'shareh and acts as a gate for the northeastern entrance to the city. Many Illhar'dro golems serve as protection here, with both drow and dwarven engineers maintaining them.
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"Cauldron Guide Outpost", it is a neutral outpost on the way to the surface.
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A settlement along the southern rim of the Mist Sea
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A settlement on the southeastern rim of the Mist Sea, near Mimaneid.

Other Important Locations

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Orthorbbae is the place where young nobles and children of rich commoners come to study. Orthorbbae is a school for magic in Chel'el'Sussoloth.
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The Well of Light is enormous earthen shaft leading to the surface, carved into the rock near the First Landing gate as part of the failed Skyhole Project.


The region of the underworld also known as the Sea of Mists, or Mist Sea. In the center of this is a meteor that appears to be connected to the mist.



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Saosh is a colony under Illhar'dro control, and appeared to have been attacked by Sarghress troops during the Nuqrah'shareh Civil War.
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The sole surface outpost inhabited by the Order of Serenity is essentially a final destination for pilgrims and certain Kyorl'solenurn that have come across knowledge the clan has deemed too dangerous to be loosed into the population.
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A relatively young colony inhabited by the Kyorl'solenurn, in the southwest region of the Rim.
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A free colony promoted by Kyo'nne Val'Illhar'dro, and is sponsored in part by Snadhya'runes Vel'Sharen.
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A prison colony south of Chel and under Beldrobbaen and Sharen control.
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The main source of the Sulissin'rune food supply, which has gone silent.


A Nal'sarkoth outpost near the Rim, east of Chel.

Tei'kaliath Colony

The location of the clan's new home rests on the eastern edge of the Amaranth Forest. The clan's delegation area lies not far from the Kyorl'solenurn colony.

Other Regions

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Vanaheimr is home to a nation of reclusive Vanir that survived the destruction caused by the nether, protected by mountains and a deadly mana forest. Freya and Freyr are from this region, and Chirinide, Myou and Shan'naal travel here with a group of freed light elven slaves. Recently, they have opened up to talks with the Val'Kyorl'solenurn.
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An independent Halme city bordering the wastelands and Niwaecer, and is friendly with Drow.
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A Halme kingdom where the king and queen were holding a ritual they believed maintained youth, bathing in the blood of elves.
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The kingdom of the Hermionne, and has been at war with the Halme city-states and the drow establishments for two centuries.
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A northern Halme nation and Niwaecer's closest neighbor, situated near Char.
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A Halme nation on the western coast, bidding for power against the Hermionne.

Ancient Cities and Regions

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Thalamani was the ancient capital of the Sulissin'rune dominion, and the seat of power for Ash'waren's royal bloodline.
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An archipelago west of Zharbi containing ruins of floating islands. The Jie'yen came from this area, and Emberi now inhabit the islands. One major island is called Samoi.


A mountainous region north of the Inner Sea where the common ancestor of the Balvhakara and Val'Beldrobbaen come from.


A southwestern region adjacent to the Nuwa island chain where the Illhar'dro ancestors come from. One notable town in the region is called Hawe-beroe in the northeast.


An enormous forest that survived the Moons Age disaster, and was once home to Blossom's ancient kingdom, and is the source of a deadly fungal virus that the Val'Jaal'darya have harvested. Tei'kaliath have settled in the region.

Dokkalfar Pass

A region littered with ruins of the ancient civilizations of the dark elves, now populated by Halmes. There are several drow establishments throughout the area.


Not much is known about the skyworld, move information here as it is gained.

Visual References

This article reflects events up to Chapter 54.